The gaze strength setting in VSeeFace determines how far the eyes will move and can be subtle, so if you are trying to determine whether your eyes are set up correctly, try turning it up all the way. This section is still a work in progress. Try switching the camera settings from Camera defaults to something else. Inside there should be a file called VSeeFace with a blue icon, like the logo on this site. Back on the topic of MMD I recorded my movements in Hitogata and used them in MMD as a test. Design a site like this with WordPress.com, (Free) Programs I have used to become a Vtuber + Links andsuch, https://store.steampowered.com/app/856620/V__VKatsu/, https://learnmmd.com/http:/learnmmd.com/hitogata-brings-face-tracking-to-mmd/, https://store.steampowered.com/app/871170/3tene/, https://store.steampowered.com/app/870820/Wakaru_ver_beta/, https://store.steampowered.com/app/1207050/VUPVTuber_Maker_Animation_MMDLive2D__facial_capture/. First, make sure you are using the button to hide the UI and use a game capture in OBS with Allow transparency ticked. (If you have problems with the program the developers seem to be on top of things and willing to answer questions. An issue Ive had with the program though, is the camera not turning on when I click the start button. Tracking at a frame rate of 15 should still give acceptable results. In iOS, look for iFacialMocap in the app list and ensure that it has the. After installing wine64, you can set one up using WINEARCH=win64 WINEPREFIX=~/.wine64 wine whatever, then unzip VSeeFace in ~/.wine64/drive_c/VSeeFace and run it with WINEARCH=win64 WINEPREFIX=~/.wine64 wine VSeeFace.exe. Enabling all over options except Track face features as well, will apply the usual head tracking and body movements, which may allow more freedom of movement than just the iPhone tracking on its own. This is the program that I currently use for my videos and is, in my opinion, one of the better programs I have used. Merging materials and atlassing textures in Blender, then converting the model back to VRM in Unity can easily reduce the number of draw calls from a few hundred to around ten. This VTuber software . You can hide and show the button using the space key. It allows transmitting its pose data using the VMC protocol, so by enabling VMC receiving in VSeeFace, you can use its webcam based fully body tracking to animate your avatar. Color or chroma key filters are not necessary. Read more about it in the, There are no more reviews that match the filters set above, Adjust the filters above to see other reviews. This will result in a number between 0 (everything was misdetected) and 1 (everything was detected correctly) and is displayed above the calibration button. I had all these options set up before. Here are some things you can try to improve the situation: If that doesnt help, you can try the following things: It can also help to reduce the tracking and rendering quality settings a bit if its just your PC in general struggling to keep up. Make sure the right puppet track is selected and make sure that the lip sync behavior is record armed in the properties panel (red button). If you are interested in keeping this channel alive and supporting me, consider donating to the channel through one of these links. If you look around, there are probably other resources out there too. And they both take commissions. Running the camera at lower resolutions like 640x480 can still be fine, but results will be a bit more jittery and things like eye tracking will be less accurate. If you updated VSeeFace and find that your game capture stopped working, check that the window title is set correctly in its properties. If that doesn't work, if you post the file, we can debug it ASAP. If you prefer settings things up yourself, the following settings in Unity should allow you to get an accurate idea of how the avatar will look with default settings in VSeeFace: If you enabled shadows in the VSeeFace light settings, set the shadow type on the directional light to soft. I dunno, fiddle with those settings concerning the lips? In this case, software like Equalizer APO or Voicemeeter can be used to respectively either copy the right channel to the left channel or provide a mono device that can be used as a mic in VSeeFace. What we love about 3tene! V-Katsu is a model maker AND recorder space in one. You can enable the virtual camera in VSeeFace, set a single colored background image and add the VSeeFace camera as a source, then going to the color tab and enabling a chroma key with the color corresponding to the background image. CPU usage is mainly caused by the separate face tracking process facetracker.exe that runs alongside VSeeFace. With USB2, the images captured by the camera will have to be compressed (e.g. You can refer to this video to see how the sliders work. There were options to tune the different movements as well as hotkeys for different facial expressions but it just didnt feel right. If you are extremely worried about having a webcam attached to the PC running VSeeFace, you can use the network tracking or phone tracking functionalities. : Lip Synch; Lip-Synching 1980 [1] [ ] ^ 23 ABC WEB 201031 Yes, you can do so using UniVRM and Unity. (but that could be due to my lighting.). While this might be unexpected, a value of 1 or very close to 1 is not actually a good thing and usually indicates that you need to record more data. Once the additional VRM blend shape clips are added to the model, you can assign a hotkey in the Expression settings to trigger it. When starting, VSeeFace downloads one file from the VSeeFace website to check if a new version is released and display an update notification message in the upper left corner. A README file with various important information is included in the SDK, but you can also read it here. 2 Change the "LipSync Input Sound Source" to the microphone you want to use. Please note that received blendshape data will not be used for expression detection and that, if received blendshapes are applied to a model, triggering expressions via hotkeys will not work. This section lists common issues and possible solutions for them. If you want to check how the tracking sees your camera image, which is often useful for figuring out tracking issues, first make sure that no other program, including VSeeFace, is using the camera. email me directly at dramirez|at|adobe.com and we'll get you into the private beta program. For a partial reference of language codes, you can refer to this list. Select Humanoid. I finally got mine to work by disarming everything but Lip Sync before I computed. Starting with v1.13.34, if all of the following custom VRM blend shape clips are present on a model, they will be used for audio based lip sync in addition to the regular. All trademarks are property of their respective owners in the US and other countries. The virtual camera supports loading background images, which can be useful for vtuber collabs over discord calls, by setting a unicolored background. The language code should usually be given in two lowercase letters, but can be longer in special cases. Females are more varied (bust size, hip size and shoulder size can be changed). Copy the following location to your clipboard (Ctrl + C): Open an Explorer window (Windows key + E), Press Ctrl + L or click into the location bar, so you can paste the directory name from your clipboard. When using it for the first time, you first have to install the camera driver by clicking the installation button in the virtual camera section of the General settings. All the links related to the video are listed below. Its reportedly possible to run it using wine. To trigger the Angry expression, do not smile and move your eyebrows down. VSeeFaceVTuberWebVRMLeap MotioniFacialMocap/FaceMotion3DVMCWaidayoiFacialMocap2VMC, VRMUnityAssetBundleVSFAvatarSDKVSFAvatarDynamic Bones, @Virtual_Deat#vseeface, VSeeFaceOBSGame CaptureAllow transparencyVSeeFaceUI, UI. After a successful installation, the button will change to an uninstall button that allows you to remove the virtual camera from your system. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This is the blog site for American virtual youtuber Renma! Please take care and backup your precious model files. One way of resolving this is to remove the offending assets from the project. On this channel, our goal is to inspire, create, and educate!I am a VTuber that places an emphasis on helping other creators thrive with their own projects and dreams. Please note you might not see a change in CPU usage, even if you reduce the tracking quality, if the tracking still runs slower than the webcams frame rate. I've realized that the lip tracking for 3tene is very bad. If you can see your face being tracked by the run.bat, but VSeeFace wont receive the tracking from the run.bat while set to [OpenSeeFace tracking], please check if you might have a VPN running that prevents the tracker process from sending the tracking data to VSeeFace. I only use the mic and even I think that the reactions are slow/weird with me (I should fiddle myself, but I am . In rare cases it can be a tracking issue. This is usually caused by the model not being in the correct pose when being first exported to VRM. Instead the original model (usually FBX) has to be exported with the correct options set. It should now appear in the scene view. Its not the best though as the hand movement is a bit sporadic and completely unnatural looking but its a rather interesting feature to mess with. You can configure it in Unity instead, as described in this video. After loading the project in Unity, load the provided scene inside the Scenes folder. 3tene. VSeeFace can send, receive and combine tracking data using the VMC protocol, which also allows support for tracking through Virtual Motion Capture, Tracking World, Waidayo and more. Todas las marcas registradas pertenecen a sus respectivos dueos en EE. Note that a JSON syntax error might lead to your whole file not loading correctly. After selecting a camera and camera settings, a second window should open and display the camera image with green tracking points on your face. Once youve finished up your character you can go to the recording room and set things up there. If necessary, V4 compatiblity can be enabled from VSeeFaces advanced settings. IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE It automatically disables itself when closing VSeeFace to reduce its performance impact, so it has to be manually re-enabled the next time it is used. If double quotes occur in your text, put a \ in front, for example "like \"this\"". If you have any questions or suggestions, please first check the FAQ. Please refer to the last slide of the Tutorial, which can be accessed from the Help screen for an overview of camera controls. In cases where using a shader with transparency leads to objects becoming translucent in OBS in an incorrect manner, setting the alpha blending operation to Max often helps. You can then delete the included Vita model from the the scene and add your own avatar by dragging it into the Hierarchy section on the left. And for those big into detailed facial capture I dont believe it tracks eyebrow nor eye movement. If a virtual camera is needed, OBS provides virtual camera functionality and the captured window can be reexported using this. You can also record directly from within the program, not to mention it has multiple animations you can add to the character while youre recording (such as waving, etc). Just reset your character's position with R (or the hotkey that you set it with) to keep them looking forward, then make your adjustments with the mouse controls. You can also add them on VRoid and Cecil Henshin models to customize how the eyebrow tracking looks. It is also possible to unmap these bones in VRM files by following. You can Suvidriels MeowFace, which can send the tracking data to VSeeFace using VTube Studios protocol. Look for FMOD errors. To add a new language, first make a new entry in VSeeFace_Data\StreamingAssets\Strings\Languages.json with a new language code and the name of the language in that language. The tracker can be stopped with the q, while the image display window is active. You can load this example project into Unity 2019.4.16f1 and load the included preview scene to preview your model with VSeeFace like lighting settings. VRChat also allows you to create a virtual world for your YouTube virtual reality videos. Copyright 2023 Adobe. You have to wear two different colored gloves and set the color for each hand in the program so it can identify your hands from your face. (I am not familiar with VR or Android so I cant give much info on that), There is a button to upload your vrm models (apparently 2D models as well) and afterwards you are given a window to set the facials for your model. Perfect sync is supported through iFacialMocap/FaceMotion3D/VTube Studio/MeowFace. I usually just have to restart the program and its fixed but I figured this would be worth mentioning. One last note is that it isnt fully translated into English so some aspects of the program are still in Chinese. It is possible to translate VSeeFace into different languages and I am happy to add contributed translations! Yes, unless you are using the Toaster quality level or have enabled Synthetic gaze which makes the eyes follow the head movement, similar to what Luppet does. The actual face tracking could be offloaded using the network tracking functionality to reduce CPU usage. Your system might be missing the Microsoft Visual C++ 2010 Redistributable library. I took a lot of care to minimize possible privacy issues. Another issue could be that Windows is putting the webcams USB port to sleep. VRM conversion is a two step process. This format allows various Unity functionality such as custom animations, shaders and various other components like dynamic bones, constraints and even window captures to be added to VRM models. Having a ring light on the camera can be helpful with avoiding tracking issues because it is too dark, but it can also cause issues with reflections on glasses and can feel uncomfortable. To do so, make sure that iPhone and PC are connected to one network and start the iFacialMocap app on the iPhone. The virtual camera only supports the resolution 1280x720. The avatar should now move according to the received data, according to the settings below. Todos los derechos reservados. There are some videos Ive found that go over the different features so you can search those up if you need help navigating (or feel free to ask me if you want and Ill help to the best of my ability! When tracking starts and VSeeFace opens your camera you can cover it up so that it won't track your movement. 3tene allows you to manipulate and move your VTuber model. Usually it is better left on! Since OpenGL got deprecated on MacOS, it currently doesnt seem to be possible to properly run VSeeFace even with wine. In the case of a custom shader, setting BlendOp Add, Max or similar, with the important part being the Max should help. Some people have gotten VSeeFace to run on Linux through wine and it might be possible on Mac as well, but nobody tried, to my knowledge. Make sure game mode is not enabled in Windows. You can align the camera with the current scene view by pressing Ctrl+Shift+F or using Game Object -> Align with view from the menu. This can, for example, help reduce CPU load. If your screen is your main light source and the game is rather dark, there might not be enough light for the camera and the face tracking might freeze. If an animator is added to the model in the scene, the animation will be transmitted, otherwise it can be posed manually as well. ), VUP on steam: https://store.steampowered.com/app/1207050/VUPVTuber_Maker_Animation_MMDLive2D__facial_capture/, Running four face tracking programs (OpenSeeFaceDemo, Luppet, Wakaru, Hitogata) at once with the same camera input. This project also allows posing an avatar and sending the pose to VSeeFace using the VMC protocol starting with VSeeFace v1.13.34b. An upside though is theres a lot of textures you can find on Booth that people have up if you arent artsy/dont know how to make what you want; some being free; others not. Secondly, make sure you have the 64bit version of wine installed. Some other features of the program include animations and poses for your model as well as the ability to move your character simply using the arrow keys. You can find a tutorial here. 3tene VTuber Tutorial and Full Guide 2020 [ With Time Stamps ] Syafire 23.3K subscribers 90K views 2 years ago 3D VTuber Tutorials This is a Full 2020 Guide on how to use everything in. Valve Corporation. One general approach to solving this type of issue is to go to the Windows audio settings and try disabling audio devices (both input and output) one by one until it starts working. It seems that the regular send key command doesnt work, but adding a delay to prolong the key press helps. Please try posing it correctly and exporting it from the original model file again. If VSeeFaces tracking should be disabled to reduce CPU usage, only enable Track fingers and Track hands to shoulders on the VMC protocol receiver. You can also edit your model in Unity. To learn more about it, you can watch this tutorial by @Virtual_Deat, who worked hard to bring this new feature about! These options can be found in the General settings. Note that this may not give as clean results as capturing in OBS with proper alpha transparency. If VSeeFace does not start for you, this may be caused by the NVIDIA driver version 526. Algunos datos geoespaciales de este sitio web se obtienen de, Help!! If the tracking points accurately track your face, the tracking should work in VSeeFace as well. Thanks! If you need any help with anything dont be afraid to ask! Once this is done, press play in Unity to play the scene. SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS The VSeeFace website here: https://www.vseeface.icu/. Make sure to set Blendshape Normals to None or enable Legacy Blendshape Normals on the FBX when you import it into Unity and before you export your VRM. To use the virtual camera, you have to enable it in the General settings. Another downside to this, though is the body editor if youre picky like me. A corrupted download caused missing files. While in theory, reusing it in multiple blend shape clips should be fine, a blendshape that is used in both an animation and a blend shape clip will not work in the animation, because it will be overridden by the blend shape clip after being applied by the animation. It can be used for recording videos and for live streams!CHAPTERS:1:29 Downloading 3tene1:57 How to Change 3tene to English2:26 Uploading your VTuber to 3tene3:05 How to Manage Facial Expressions4:18 How to Manage Avatar Movement5:29 Effects6:11 Background Management7:15 Taking Screenshots and Recording8:12 Tracking8:58 Adjustments - Settings10:09 Adjustments - Face12:09 Adjustments - Body12:03 Adjustments - Other14:25 Settings - System15:36 HIDE MENU BAR16:26 Settings - Light Source18:20 Settings - Recording/Screenshots19:18 VTuber MovementIMPORTANT LINKS: 3tene: https://store.steampowered.com/app/871170/3tene/ How to Set Up a Stream Deck to Control Your VTuber/VStreamer Quick Tutorial: https://www.youtube.com/watch?v=6iXrTK9EusQ\u0026t=192s Stream Deck:https://www.amazon.com/Elgato-Stream-Deck-Controller-customizable/dp/B06XKNZT1P/ref=sr_1_2?dchild=1\u0026keywords=stream+deck\u0026qid=1598218248\u0026sr=8-2 My Webcam: https://www.amazon.com/Logitech-Stream-Streaming-Recording-Included/dp/B01MTTMPKT/ref=sr_1_4?dchild=1\u0026keywords=1080p+logitech+webcam\u0026qid=1598218135\u0026sr=8-4 Join the Discord (FREE Worksheets Here): https://bit.ly/SyaDiscord Schedule 1-on-1 Content Creation Coaching With Me: https://bit.ly/SyafireCoaching Join The Emailing List (For Updates and FREE Resources): https://bit.ly/SyaMailingList FREE VTuber Clothes and Accessories: https://bit.ly/SyaBooth :(Disclaimer - the Links below are affiliate links) My Favorite VTuber Webcam: https://bit.ly/VTuberWebcam My Mic: https://bit.ly/SyaMic My Audio Interface: https://bit.ly/SyaAudioInterface My Headphones: https://bit.ly/syaheadphones Hey there gems! Espaol - Latinoamrica (Spanish - Latin America). This can be either caused by the webcam slowing down due to insufficient lighting or hardware limitations, or because the CPU cannot keep up with the face tracking. In some cases it has been found that enabling this option and disabling it again mostly eliminates the slowdown as well, so give that a try if you encounter this issue. Recently some issues have been reported with OBS versions after 27. If it doesnt help, try turning up the smoothing, make sure that your room is brightly lit and try different camera settings. To use it, you first have to teach the program how your face will look for each expression, which can be tricky and take a bit of time. I used it before once in obs, i dont know how i did it i think i used something, but the mouth wasnt moving even tho i turned it on i tried it multiple times but didnt work, Please Help Idk if its a . With VSFAvatar, the shader version from your project is included in the model file. The provided project includes NeuronAnimator by Keijiro Takahashi and uses it to receive the tracking data from the Perception Neuron software and apply it to the avatar. If youre interested youll have to try it yourself. Certain iPhone apps like Waidayo can send perfect sync blendshape information over the VMC protocol, which VSeeFace can receive, allowing you to use iPhone based face tracking. If it's currently only tagged as "Mouth" that could be the problem. In both cases, enter the number given on the line of the camera or setting you would like to choose. BUT not only can you build reality shattering monstrosities you can also make videos in it! 3tene lip sync. If your face is visible on the image, you should see red and yellow tracking dots marked on your face. 3tene lip synccharles upham daughters. I'll get back to you ASAP. For this reason, it is recommended to first reduce the frame rate until you can observe a reduction in CPU usage. A full Japanese guide can be found here. No, VSeeFace cannot use the Tobii eye tracker SDK due to its its licensing terms. First, you export a base VRM file, which you then import back into Unity to configure things like blend shape clips. Further information can be found here. Just make sure to close VSeeFace and any other programs that might be accessing the camera first. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE "OVRLipSyncContext"AudioLoopBack . If you require webcam based hand tracking, you can try using something like this to send the tracking data to VSeeFace, although I personally havent tested it yet. I havent used all of the features myself but for simply recording videos I think it works pretty great. By turning on this option, this slowdown can be mostly prevented. I would recommend running VSeeFace on the PC that does the capturing, so it can be captured with proper transparency. Let us know if there are any questions! As far as resolution is concerned, the sweet spot is 720p to 1080p. There are 196 instances of the dangle behavior on this puppet because each piece of fur(28) on each view(7) is an independent layer with a dangle behavior applied. I used Vroid Studio which is super fun if youre a character creating machine! They might list some information on how to fix the issue. When the VRChat OSC sender option in the advanced settings is enabled in VSeeFace, it will send the following avatar parameters: To make use of these parameters, the avatar has to be specifically set up for it. VSeeFace is being created by @Emiliana_vt and @Virtual_Deat. To figure out a good combination, you can try adding your webcam as a video source in OBS and play with the parameters (resolution and frame rate) to find something that works. Then, navigate to the VSeeFace_Data\StreamingAssets\Binary folder inside the VSeeFace folder and double click on run.bat, which might also be displayed as just run. It is also possible to use VSeeFace with iFacialMocap through iFacialMocap2VMC. VSeeFace is a free, highly configurable face and hand tracking VRM and VSFAvatar avatar puppeteering program for virtual youtubers with a focus on robust tracking and high image quality. For some reason, VSeeFace failed to download your model from VRoid Hub. Download here: https://booth.pm/ja/items/1272298, Thank you! This is never required but greatly appreciated. PATREON: https://bit.ly/SyaPatreon DONATE: https://bit.ly/SyaDonoYOUTUBE MEMBERS: https://bit.ly/SyaYouTubeMembers SYA MERCH: (WORK IN PROGRESS)SYA STICKERS:https://bit.ly/SyaEtsy GIVE GIFTS TO SYA: https://bit.ly/SyaThrone :SyafireP.O Box 684Magna, UT 84044United States : HEADSET (I Have the original HTC Vive Headset. The second way is to use a lower quality tracking model. I havent used this one much myself and only just found it recently but it seems to be one of the higher quality ones on this list in my opinion. It's fun and accurate. Highly complex 3D models can use up a lot of GPU power, but in the average case, just going Live2D wont reduce rendering costs compared to 3D models. Its a nice little function and the whole thing is pretty cool to play around with. In this case, additionally set the expression detection setting to none. We did find a workaround that also worked, turn off your microphone and. Make sure you are using VSeeFace v1.13.37c or newer and run it as administrator. Please note that the camera needs to be reenabled every time you start VSeeFace unless the option to keep it enabled is enabled. If you have set the UI to be hidden using the button in the lower right corner, blue bars will still appear, but they will be invisible in OBS as long as you are using a Game Capture with Allow transparency enabled. For performance reasons, it is disabled again after closing the program. For more information on this, please check the performance tuning section. We've since fixed that bug. Here are my settings with my last attempt to compute the audio. More so, VR Chat supports full-body avatars with lip sync, eye tracking/blinking, hand gestures, and complete range of motion. You can try something like this: Your model might have a misconfigured Neutral expression, which VSeeFace applies by default. Downgrading to OBS 26.1.1 or similar older versions may help in this case. They can be used to correct the gaze for avatars that dont have centered irises, but they can also make things look quite wrong when set up incorrectly. Male bodies are pretty limited in the editing (only the shoulders can be altered in terms of the overall body type). No tracking or camera data is ever transmitted anywhere online and all tracking is performed on the PC running the face tracking process. Spout2 through a plugin. The important settings are: As the virtual camera keeps running even while the UI is shown, using it instead of a game capture can be useful if you often make changes to settings during a stream. Disable the VMC protocol sender in the general settings if its enabled, Enable the VMC protocol receiver in the general settings, Change the port number from 39539 to 39540, Under the VMC receiver, enable all the Track options except for face features at the top, You should now be able to move your avatar normally, except the face is frozen other than expressions, Load your model into Waidayo by naming it default.vrm and putting it into the Waidayo apps folder on the phone like, Make sure that the port is set to the same number as in VSeeFace (39540), Your models face should start moving, including some special things like puffed cheeks, tongue or smiling only on one side, Drag the model file from the files section in Unity to the hierarchy section. But in at least one case, the following setting has apparently fixed this: Windows => Graphics Settings => Change default graphics settings => Disable Hardware-accelerated GPU scheduling. I havent used it in a while so Im not up to date on it currently. If tracking doesnt work, you can actually test what the camera sees by running the run.bat in the VSeeFace_Data\StreamingAssets\Binary folder. 3tene lip sync. If there is a web camera, it blinks with face recognition, the direction of the face. Change), You are commenting using your Facebook account. I have decided to create a basic list of the different programs I have gone through to try and become a Vtuber! The exact controls are given on the help screen. Lipsync and mouth animation relies on the model having VRM blendshape clips for the A, I, U, E, O mouth shapes. The eye capture is also pretty nice (though Ive noticed it doesnt capture my eyes when I look up or down). Zooming out may also help. 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